I mean for all I know it works (I do see SaOk around. Perhaps someone has an updated version they can send you. Man the mission is amazing but it is SO outdated Im not sure Id even bother TBH. IF YOU DONT HAVE ACCESS TO SHIFT+8, YOU NEED TO DO THIS TRICK TO MAKE WORKSHOP USE THE LATEST MISSION VERSION - Delete %20whole%20lotta%20altis.altis and all WLA-folders in username\files\arma 3\saved\steam (I have files-folder in finnish, not sure its called for you). If I was you Id ask over in the WLA thread over on Bi forums.
Install by upacking 7z and placing the pbo-file into steam/steamapps/common/arma 3/missions (steam-folder is usually in programfiles folder).
YOU CAN ALSO FIND LATEST MISSION UPDATE HERE: Types pict Harley Davidson WLA/WLC Pannonia TL, BMW R-75, Ural M72 Attention As soon as possible I will convert to Links smilar than Content if the Links not to muc h C a r s.
game saves - no need to start over god mode doesnt work with wla or any other mod mission anymore.
To play custom map download manual installation pbo version from dropbox-link in biforum topic: Arma 3 Guide, Tips, Cheat and Walkthrough - SteamAH. SUPPORTS ALL GEAR, WEAPON, VEHICLE ADDONS/MODS Load game by restarting mission in scenarios menu -> continue mission progress at mission start options)
See shift+1 menu guide how to use the custom save-function. Mission feature own savegame system that allows to load saved mission progress after game/mission updates, also reseting performance fully and allowing to change used addons/mods. All tasks in the mission are optional and require not to take part in them. The key is freedom to use the many "play tools" as liked, building own sandbox warzone experience where you dont need to hurry to go forward. Mission difficulty vary between near insane and challenging, might not be for casual taste unless there is will to explore and learn the mission mechanism. Please report any bug or mistake in comment section.A dynamic whole map covering mission made with experimental and "Ex tempore" ways. Scenario not tested in MP or dedicated server. TPW modules (ambient cars, civs, furniture). Dedicated helicopter transport and drone positioning. Playable units can be recruited to player's team as AI bots. (Host is main player, others are assistant players). For the last few years, we have whitnessed bloom of criminal activities, drugs and arms trafficking, illegal immigration and slave trade through Altis to Europe. Although Altis is ruled by internationally recognised government, real power belongs to warlords and criminal organisations, which filled island after the war. 80% of population left the island and it became no mans land. N'Djenahoud.Īfter devastating civil war, Altian Respublic was de-facto destroyed.
Approx play time is 2-4 hours, depending on play style. The main goal was to create story and atmosphere of small patrol, left alone in the middle of hostile desert. Or you can choose stealthy style with silent sentries elemination, or even don't engage at all and focus on just surveillance. You can have lots of action and intence firefights. Scenario can be completed several ways, depending on play style. Secret chemical or bacteriological research complex was discovered in the middle of the desert and your job is to investigate it and find out it's real purpose. You will play as 4 man team leader and carry out remote patrol to recon suspiciious CSAT activity in Central Africa.
Also a bit of influence was gained from "Arma 3 Dunes" campaign and Ghost Recon series. Like it was described in books such as "Bravo-2-0" and "The Real Bravo Two Zero". Making this scenario was inspired by classic british SAS reconaissance missions in desert by small motorised patrols. What was seemed like objective for routine reconaissance patrol, appeared to be horrifying global conspiracy.